AI Insights · Timothy · October 2022
Top 5 Dynamic Games in Oceania for Q3 2022
Explore the performance metrics of the top 5 dynamic games in Oceania for Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 dynamic games on a unified platform in Oceania demonstrated notable performance. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for each game.
Roblox from Roblox Corporation showed a strong performance in Q3. Weekly revenue peaked at approximately $609K in the week of September 19, with a consistent trend hovering around $500K for most of the quarter. Downloads saw a significant rise towards the end of the quarter, reaching nearly 40K in the final week of September. Active users remained robust, with a peak of around 1.57M in late July, maintaining a steady level throughout the quarter.
Pokémon GO by Niantic, Inc. experienced fluctuations in its weekly revenue, peaking at $398K in the week of August 22. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching around 14.5K in mid-September. Active users displayed a gradual increase, peaking at approximately 574K in late August.
Evony from TOP GAMES INC. maintained steady revenue throughout the quarter, with a high of $221K in the week of August 22. Downloads saw a peak early in the quarter, reaching over 10K in the first week of August, but settled around the 7K mark towards the end. Active users followed a similar trend, peaking at around 31K in early August and stabilizing around 26K by the end of September.
Homescapes by Playrix demonstrated consistent weekly revenue, peaking at $222K in mid-August. Downloads showed an upward trend, especially in September, culminating in over 10K downloads in the final week. Active users remained stable, with minor fluctuations, peaking around 121K in early July and maintaining levels above 110K throughout the quarter.
Gardenscapes, also by Playrix, had a notable revenue peak at $245K in late July. Downloads increased steadily, reaching approximately 7.5K in the final week of September. Active users remained relatively stable, with minor increases, peaking at around 80K in early July and maintaining similar levels throughout the quarter.
For more detailed insights and data, visit Sensor Tower.